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I think you're mixing together a few different things here. You don't have to like Revengeance, but "I don't know that guy" doesn't really tell me anything about whether Raiden's character development was good or bad.

And the "he's a cyborg now" part is a little off. Raiden was already a cyborg by the end of MGS4, before Revengeance. His transformation didn't suddenly happen because Platinum made a hack-and-slash game. It was already part of his established character.

Platinum developing Revengeance also doesn't make it somehow not Metal Gear. Kojima didn't direct it, but it was still made as a continuation of Raiden's story within the Metal Gear universe. You can dislike the genre change, but "Metal Gear isn't a hack and slash" is more of a preference about the gameplay than an argument against the game or character.

And the sales/meme point actually supports what I was saying. Raiden became recognizable in his own right. Calling him a meme isn't inherently negative, but it doesn't establish that he's inferior to Snake. Snake himself is extremely memetic, and Metal Gear explicitly plays with the concept of memes as a form of inherited information and expression.

I also find it strange that you say you "pity what happened to him" and then treat becoming a cyborg and becoming colder as though those things inherently mean his character got worse. That's another value judgment, not an objective description. Raiden's transformation is part of his character's development.

And I'm not defending Raiden simply because he's my avatar. I'm pointing out that your framing keeps reducing him in relation to Snake. You prefer Snake, that's fine. But "Snake is cooler" doesn't establish that Raiden is a failed character, and "Raiden is a meme" doesn't establish that either. In fact, the fact that Raiden became an independently recognizable character undermines the idea that he was merely an unwanted replacement for Snake.

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0 votes RE: Video Games
Chapo said: 

I never played much MGS but Raiden is iconic and not including him would have been a mistake imo.

Raiden betrayed the series, they wanted Snake. 

It's why MGS3 joked about it by having him land wearing a Raiden mask. 

Heh. I had to go see that for myself. Never played MGS3.

MGS2 baited people into buying it by having Snake be the first mission, only to be told later 'it was a simulation Raiden was playing'. Snake corrects him and the cutscene of what actually happened strongly differs from how Raiden handled the scenario via using real world strategy not tethered to the limitations of a videogame. 

MGS3 understood people hated Raiden, and made a joke about it by having the game start with him instead via the mask worn. The game then proceeds to have the guy who looked like Raiden (via it being based in the past rather than the present) be the butt buddy of the major villain of the game, literally greeting him by cupping his balls in his electric hand. He knew it wasn't Ivan Raidenovitch Raikov the minute the Snake-Imposter didn't find it arousing when 'greeted' wearing said mask. 

The series shits on Raiden constantly, he was always meant to be an uncool poser. Even when he found power it was on the back of Gray Fox's legacy. He's very likely cupping his balls in this illustration: 

Posted Image

Imagine what this means to a Japanese person. 

As for Raiden. He's iconic as a meme. 

The only meme I saw last the test of time for him was him going into the woman's bathroom to read pornography in the stall. 

Snake's cardboard box strat is pure meme, and Raiden only tries it because of his VR Training RPing as Snake. 

I could get Metal Gear 3 but, I think I'll get bored. 

It's an amazing game that continues to reveal Hideo Kojima's weird genius. The MGS series is true art and has never compromised itself, it has true integrity and takes very strange risks. 

One such risk being Raiden being a purposefully uncool protagonist, expecting the rest of the game and their past success to carry something that risky. Raiden was always meant to be uncool, on purpose, in a game series where everyone else is super fucking badass. To think Raiden is cool is to miss the entire point of his character. Most other franchises giving us an uncool protagonist would instantly turn people off and lend to bad sale metrics, but MGS is different. 

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last edit on 8/22/2026 7:21:45 PM
Posts: 35693
0 votes RE: Video Games

Kojima is seriously a genius, and not understanding how Raiden was meant to be purposefully written as an uncool person completely ignores the writing. 

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0 votes RE: Video Games

Kojima is seriously a genius, and not understanding how Raiden was meant to be purposefully written as an uncool person completely ignores the writing. 

 The timing was bad to pull something like that. 

MGS2 at the time was the most anticipated game in the world. PS1 graphics, the polygons are very glitchy, low anti aliasing etc. The system only had 2MB of RAM and 1MB VRAM. Still awesome system. 

PS2 came, the graphics were more stable. MGS2 E3 trailer was bonkers coming from where I came from. Try looking at an Atari 2600 game for more than 5 minutes. MGS2 trailer was enough to make me feel like I've made it to the future. The music was crazy. The water effects crazy. The bottles breaking when shot. The shadows moved correctly with lighting.

For the 4th time Snake was back. He looked super cool in the trailer. The rain effects hitting the character models. The game play, all things never done in a video game. 

Day 1 of release. Owned. Box art. Snake. The whole time I'm playing the game, I'd pass a level and then I'm like "Okay it's Snakes turn" nope. Never happened. That's how I found out Snake wasn't in it.  

I'm pretty sure I have Metal Gear something in my PC on one of the slave drives.......

Metal Gear Solid V Ground Zeroes. Damn thing actually loads and that's a windows 7 HDD. Won't play it. Not sure why, I just don't want to play it. 

I got my Little Big Planet running on PC now and I'm delighted. Maybe I'll get some DLC too, cause I've started from scratch and I need materials and shit to build stuff. Don't worry it's fine, I own all 3 of these LBP games. 

Posts: 35693
0 votes RE: Video Games

Kojima is seriously a genius, and not understanding how Raiden was meant to be purposefully written as an uncool person completely ignores the writing. 

 The timing was bad to pull something like that. 

MGS2 at the time was the most anticipated game in the world. PS1 graphics, the polygons are very glitchy, low anti aliasing etc. The system only had 2MB of RAM and 1MB VRAM. Still awesome system. 

It was on the PS2, and it was exceptional considering when it came out. 

The game is amazing, Raiden is cringe on purpose. The guy sucks on purpose, that's the entire point of his character. From a designer standpoint MSG2 is a work of art far ahead of it's time. 

The Solid Snake portion, which was likely the demo to sell it to people, was waaaay more polished than the rest of the game. 

The water effects crazy. The bottles breaking when shot. The shadows moved correctly with lighting.

That shit was immaculate. 

Kojima is a genius. 

For the 4th time Snake was back. He looked super cool in the trailer. The rain effects hitting the character models. The game play, all things never done in a video game. 

He's an action movie star, he's a badass, he's awesome. 

Raiden is a poser, and that was the entire point of his character. Snake has a real history, Raiden is nobody except a reincarnation of someone buttfucked by the villain in MGS3. The rest of the game save for Fatman was totally badass, demonstrating his cringe. 

Snake litterally comments on how Raiden is a poser, constantly. It was meant to be believed by the writing itself, Raiden fucking sucks ass and we're supposed to understand that. Every time he talks to the Colonel and Rose he's a subordinate, while Snake is a REAL MAN by trope terms, to the point of flaws that are adorable versus Raiden being... sad to watch be a failure. 

Ę̵̚x̸͎̾i̴͚̽s̵̻͐t̷͐ͅe̷̯͠n̴̤̚t̵̻̅i̵͉̿a̴̮͊l̵͍̂ ̴̹̕D̵̤̀e̸͓͂t̵̢͂e̴͕̓c̸̗̄t̴̗̿ï̶̪v̷̲̍é̵͔
last edit on 8/22/2026 9:14:18 PM
Posts: 1301
0 votes RE: Video Games

He's an action movie star, he's a badass, he's awesome. 

Raiden is a poser, and that was the entire point of his character. Snake has a real history, Raiden is nobody except a reincarnation of someone buttfucked by the villain in MGS3. The rest of the game save for Fatman was totally badass, demonstrating his cringe. 

Snake literally comments on how Raiden is a poser, constantly. It was meant to be believed by the writing itself, Raiden fucking sucks ass and we're supposed to understand that. Every time he talks to the Colonel and Rose he's a subordinate, while Snake is a REAL MAN by trope terms, to the point of flaws that are adorable versus Raiden being... sad to watch be a failure. 

I think you're projecting your own preference for "realness" onto MGS2. Snake is the classic stoic badass, so you're treating Raiden being emotional, insecure, VR-trained, and dependent on others as proof that he's a poser.

But that's not really what his arc is about. Raiden starts out doubting himself and gradually becomes more comfortable being his own person instead of trying to be Snake. Being emotional or "whiny" isn't inherently bad writing. It's conflict, and it gives him somewhere to go.

The "VR drone" thing is especially funny because MGS2 is deliberately questioning the real vs. virtual distinction. Raiden's VR training doesn't make his experiences fake. MGS4 continues that theme too. Solid Snake himself talks about soldiers treating war like a game, so I don't think the series is exactly saying "Snake is real, everyone else is a poser."

And I don't remember Snake constantly calling Raiden a poser either. He criticizes his inexperience, but he's also his ally and treats him as competent. By MGS4, Snake is fighting alongside Raiden, not treating him like some failed copy.

So I think you're taking "Snake is cooler than Raiden" and turning it into "the game itself says Raiden sucks." Those aren't the same thing. You can prefer Snake without making Raiden's entire character arc into a failure to be Snake.

As for the sexualized scenes and Raikov stuff... it's because Raiden and Raikov are sexy androgynous males, and to me that's way more appealing than Snake. And some of it may be masked behind humor but not necessarily to hate on Raiden/Raikov.

last edit on 8/22/2026 10:28:57 PM
Posts: 4426
0 votes RE: Video Games

Posts: 35693
0 votes RE: Video Games

He's an action movie star, he's a badass, he's awesome. 

Raiden is a poser, and that was the entire point of his character. Snake has a real history, Raiden is nobody except a reincarnation of someone buttfucked by the villain in MGS3. The rest of the game save for Fatman was totally badass, demonstrating his cringe. 

Snake literally comments on how Raiden is a poser, constantly. It was meant to be believed by the writing itself, Raiden fucking sucks ass and we're supposed to understand that. Every time he talks to the Colonel and Rose he's a subordinate, while Snake is a REAL MAN by trope terms, to the point of flaws that are adorable versus Raiden being... sad to watch be a failure. 

I think you're projecting your own preference for "realness" onto MGS2.

It was literally Kojima's intention. 

 
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Posts: 35693
0 votes RE: Video Games

But that's not really what his arc is about. Raiden starts out doubting himself and gradually becomes more comfortable being his own person instead of trying to be Snake.

And then he becomes Gray Fox instead. wow how original. 

He never left the Snake imagery, he was disillusioned by learning that his support network was AI. 

Being emotional or "whiny" isn't inherently bad writing. It's conflict, and it gives him somewhere to go.

Oh no don't get me wrong, it's amazing writing. It's bold, it's daring, how often does an author write their protagonist to be cringe on purpose?  

MGS is true art, and the game is still great in spite of their risky choice in protagonism. Literally EVERYONE ELSE is cool, even Rose. |

The "VR drone" thing is especially funny because MGS2 is deliberately questioning the real vs. virtual distinction.

Yes, it is, by giving us someone made of raw cringe to question that. 

Snake is badass, Raiden is... trying too hard. 

Raiden's VR training doesn't make his experiences fake.

THAT WAS THE ENTIRE POINT OF SNAKE ARGUING WITH HIM! IT'S WHY THE CUTSCENE MADE A POINT OF SHOWING MORE REALISTIC MOVEMENT COMPARED TO THE VR MISSION RAIDEN DID! 

Stop skipping the cutscenes dude, it was explained very VERY plainly to the audience. We're supposed to notice this, they try to explain it to us super plainly, and Raiden as a result is by design meant to be cringe as a reflection of Kojima's perception of his own audience. 

MGS4 continues that theme too. Solid Snake himself talks about soldiers treating war like a game, so I don't think the series is exactly saying "Snake is real, everyone else is a poser."

Snake's the one saying it, as the realest one among them. They are literally AI Drones by the point of MGS4, controlled by machines rather than aided by nanomachines. 

Dude you missed the entire point over seeing Raiden as a badass swordsman. Kojima is laughing at you and makes commentary about people like you in his games. 

And I don't remember Snake constantly calling Raiden a poser either.

Dude rewatch their cutscenes, he calls him out for it while Raiden is all "I DID THE VR TRAINING SO TAKE ME SERIOUSLY!". 

Snake's the real one, Raiden, BY DESIGN, is fake. The writing reinforces this constantly, but him still winning and getting to the end of the game is supposed to display how a poser can still win if supported by a strong network of information. 

Honestly they should have just let us play as Snake, but I respect the man trying to be an artist. It's not like he abandoned the concept, he made him a side character like Meryl felt in MGS1. Kojima is a genius who takes fucking weird risks. 

He criticizes his inexperience, but he's also his ally and treats him as competent.

I take it you never shot rockets at his chopper, or shot him in his sleep? 😏

There is an ENTIRE CUTSCENE that shows the VR from MGS1, we're supposed to notice Raiden's problems and relate to them as someone who enjoyed MGS1. 

By MGS4, Snake is fighting alongside Raiden, not treating him like some failed copy.

lol you really think Snake will ever respect Raiden beyond his utility? 

You saw him at the end of MGS2, Raiden's just a tool to the guy that subverts the AI experiment. 

So I think you're taking "Snake is cooler than Raiden" and turning it into "the game itself says Raiden sucks."

It's the entire point of his character, stop ignoring Kojima's genius. 

He HAS to suck, it's the point of the story. Play it again or something, because you clearly missed the intended narrative when an action movie plot makes someone cringe on purpose. They wrote Otacon into MGS1, they wanted an Action Otacon to compare to the player as an insult towards us. 

We're supposed to feel shitty because the game is calling us Raiden. It reinforces how badass Snake is by giving us a total cringelord instead. 

Those aren't the same thing. You can prefer Snake without making Raiden's entire character arc into a failure to be Snake.

THAT IS LITERALLY THE STORYLINE! 

As for the sexualized scenes and Raikov stuff... it's because Raiden and Raikov are sexy androgynous males, and to me that's way more appealing than Snake. And some of it may be masked behind humor but not necessarily to hate on Raiden/Raikov.

Uhhh, so you like Raiden more than Snake because he responds better to having his balls cupped? 

We clearly have very different views of the series then. 

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0 votes RE: Video Games

It was literally Kojima's intention. 

"Kojima intended it" is doing a lot of work there. Yes, Kojima deliberately subverted the expectation that you'd play as Snake and made Raiden a contrast to him. That doesn't establish that his intention was simply "Raiden is a pathetic poser and the player is supposed to understand that he sucks."

The character being inexperienced, emotional, and initially dependent on VR training is part of the setup. His development is about questioning that identity and becoming his own person. That's pretty different from saying the entire point was "Snake is a real man and Raiden isn't."

If anything, MGS2 spends a lot of time questioning the idea that "real" experience automatically makes someone more authentic. So I'd want to see the actual Kojima quote where he says his intention was specifically the interpretation you're giving it, rather than just the fact that he intentionally made Raiden different from Snake.

 

Turncoat said:
And then he becomes Gray Fox instead. wow how original. He never left the Snake imagery, he was disillusioned by learning that his support network was AI. 
Oh no don't get me wrong, it's amazing writing. It's bold, it's daring, how often does an author write their protagonist to be cringe *on purpose? * 

MGS is true art, and the game is still great in spite of their risky choice in protagonism. Literally EVERYONE ELSE is cool, even Rose. | Yes, it is, by giving us someone made of raw cringe to question that. 

Snake is badass, Raiden is... trying too hard.  THAT WAS THE ENTIRE POINT OF SNAKE ARGUING WITH HIM! IT'S WHY THE CUTSCENE MADE A POINT OF SHOWING MORE REALISTIC MOVEMENT COMPARED TO THE VR MISSION RAIDEN DID! 

Stop skipping the cutscenes dude, it was explained very VERY plainly to the audience. We're supposed to notice this, they try to explain it to us super plainly, and Raiden as a result is by design meant to be cringe as a reflection of Kojima's perception of his own audience.  Snake's the one saying it, as the realest one among them. They are literally AI Drones by the point of MGS4, controlled by machines rather than aided by nanomachines. 

Dude you missed the entire point over seeing Raiden as a badass swordsman. Kojima is laughing at you and makes commentary about people like you in his games.  Dude rewatch their cutscenes, he calls him out for it while Raiden is all "I DID THE VR TRAINING SO TAKE ME SERIOUSLY!". 

Snake's the real one, Raiden, BY DESIGN, is fake. The writing reinforces this constantly, but him still winning and getting to the end of the game is supposed to display how a poser can still win if supported by a strong network of information. 

Honestly they should have just let us play as Snake, but I respect the man trying to be an artist. It's not like he abandoned the concept, he made him a side character like Meryl felt in MGS1. Kojima is a genius who takes fucking weird risks. 
I take it you never shot rockets at his chopper, or shot him in his sleep? 😏

There is an ENTIRE CUTSCENE that shows the VR from MGS1, we're supposed to notice Raiden's problems and relate to them as someone who enjoyed MGS1. 
lol you really think Snake will ever respect Raiden beyond his utility? 

You saw him at the end of MGS2, Raiden's just a tool to the guy that subverts the AI experiment.  It's the entire point of his character, stop ignoring Kojima's genius. 

He HAS to suck, it's the point of the story. Play it again or something, because you clearly missed the intended narrative when an action movie plot makes someone cringe on purpose. They wrote Otacon into MGS1, they wanted an Action Otacon to compare to the player as an insult towards us. 

We're supposed to feel shitty because the game is calling us Raiden. It reinforces how badass Snake is by giving us a total cringelord instead.  THAT IS LITERALLY THE STORYLINE!  Uhhh, so you like Raiden more than Snake because he responds better to having his balls cupped? 

We clearly have very different views of the series then. 

The VR point doesn't mean Raiden's experiences are simply fake. That's part of what MGS2 is questioning. If someone's training, memories, information, and identity can all be constructed or manipulated, what exactly makes an experience "real"? Raiden being shaped by VR doesn't make him less of a person or invalidate what happens to him.

The Gray Fox comparison doesn't change that. Becoming a cyborg ninja doesn't mean Raiden literally became Gray Fox or failed to develop an identity. It's a deliberate callback while Raiden still has his own history and motivations.

You're also treating Snake's criticisms as though they're automatically Kojima speaking through him. Snake can tell Raiden that VR isn't the same as real combat without the author declaring "Raiden is fake and sucks." Characters can criticize each other without every criticism being the final truth of the story. By MGS4, Snake clearly treats Raiden as a capable ally.

Snake himself also complicates your "real = badass" hierarchy. In MGS4, he criticizes soldiers treating war like a game. Even if the immediate target is soldiers whose ideas of war were shaped by games, that still complicates the idea that real combat automatically makes someone more authentic or admirable. Snake himself is physically deteriorating, infected with FOXDIE, and confronting his own mortality. The series doesn't simply glorify him as the ultimate "real man."

And Raiden isn't ultimately supposed to spend his life trying to earn Snake's respect. In Revengeance, Armstrong tells him to think for himself, and Raiden rejects the idea that he has to be a conventional hero. He doesn't need to become Snake to have an identity of his own.

The "Kojima is laughing at you" argument doesn't establish anything either. If someone likes Raiden, you say they missed the point; if they dislike him, they understood Kojima. That's basically unfalsifiable. You're treating your interpretation of Kojima's intentions as proof of your interpretation.

If anything, the irony is that you're taking the Snake/Raiden hierarchy completely at face value: Snake is the "real man," Raiden is the fake poser, therefore Raiden's emotionality and awkwardness prove his inferiority. That's a pretty simplistic reading of a series that spends so much time questioning identity, authenticity, information, imposed roles, and the glorification of war.

And no, I never said I like Raiden more than Snake because of the Raikov scene or because he "responds better to having his balls cupped." I said the sexualized Raiden/Raikov humor can be funny or appealing without necessarily being hatred toward the characters. You turned that into a completely different claim and attacked that instead.

I don't have to think Raiden is cooler than Snake to like Raiden. I like that he's different from Snake. You see a deliberately cringe protagonist whose purpose is to make the player miss Snake. I see a deliberately unconventional protagonist whose insecurity, artificial training, and relationship to Snake are used to explore identity and expectations. Those are interpretations. You haven't established yours as the only possible reading.

last edit on 8/23/2026 3:49:56 AM
10 / 83 posts
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