You mean it affects the moves that it unlocks?
Yeah, I saw some differences when I did a staff run and bothered to look it up. It affects the order, but more importantly it affects how many of it's strength you end up with.
Extra attack is kind of meaningless.
It's fun, and as a multiplier of your existing strength it adds up.
You don't get the extra item slots unless you pick shield so sacrificing it doesn't matter.
I think sacrificing it has you with one less overall, plus lower defense which sucks if you're bad at dodging.
MP Rage is more useful than a lot of stuff.
Don't you have to allow yourself to get hit for it to mean anything? If you aren't getting hit it's just taking up space.
Staff gives both more mana and more magic power because magic power is based on how much mana you have.
Yeah but what are you really using your magic on?
The keyblades with magic focus tend to cover that need well enough on their own if it's for whatever reason necisary.
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