If the build is messy, it could be a cable getting rattled by a fan. I would dismantled the thing and clean it out.
You're the "can't do" guy it seems.
People wanted Anthem to be an MMORPG, but it really isn't.
RTX 5050 is twice the performance for 250 bucks. It's a decent GPU, better than what you have now, but damn. Look at it. It's the little one in this day and age isn't it ? Like there's a strong sense of dissatisfaction there. It'll look puny in your build, and the other Nvidia guys will laugh at you. Still it will be able to play your games so if you want, it's up for grabs.
tbh anthem looks boring to me, maybe if you could fuck the monsters. I'm pretty obsessed with high framerates even though I don't play competitive twitch shooters. I guess I always try to imagine a scenerio where high frames would be better but couldn't honestly think of one. I think if I was laughed at it would just make me hard. I guess if I ever got into VR, high frames would be important to make the motion better.
Far from boring. Building a super suit, and flying in a lush environment. If I do a legendary mission on my own on Grandmaster 3, I have to evade gunfire and I'll die easy. Controls, I give it the chefs kiss. I'm honestly disgruntled about what's about to happen to it ; ; There is no such gameplay like this anywhere.
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High frame rate. It's good for really fast action competitive first person shooters like Call of Duty, but it really doesn't look all that great. They call it the Soap Opera effect. Destroys films, makes it look like, a soap opera. I like it sometimes but it really has a way of making things look cheap.
The idea with GPU's is for them to do hundreds of fps so when it lags we won't see it. 240hz can make you puke. That is, if the monitor is that fast.
I made some Nikke fan art with Studio Neo ( porn engine running on Unity ) While it's fine on youtube it got banned from the Nikke server for being too sexy. Made the characters in the creator, made parts of their outfits from scratch, used an anime head mod to make them look like Anime characters, then I had to structure the shape of the face so they at least look nice and like the intended characters, Used toon shaders on the skin while keeping everything else normal. In the studio I used a graphics mod to render and light the scene. Particle effects to add dust, faked lense flares for lighting, coloured lighting. I tuned that shit to look like something it's not. Turned out beautiful.
Because the characters were cell shaded, they looked odd running too smooth, so I lowered the frame rate to 12 fps, and now I have that choppy animated look. Something between hand drawn and 3D and then the project looked proper. Lower frame rates are good for motion blur.
Smooth motion is good sometimes, but not always.
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I like creative games, and I miss Little Big Planet. The first one.