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Whats SoulCreative up to lately?


Posts: 420

        Have you guys found any interesting projects? I figure either there's a project taking up much of your resources, or you guys have liquidated what you had and moved on, or you're not that busy but this place is no longer worth spending time/resources on. After all, its been a while since we've heard about the myriad ideas of the SC team :D I checked Luna's blog but its been nearly half a year since the last post (not that she was a very frequent poster anyway :P) 

        Anyway, what's up?

Posts: 10218
Whats SoulCreative up to lately?

That's a surprisingly dated reference now. SoulCreative (long after realizing that the name was taken by someone more successful) became Moon Ninja which has become Anonymous Community. 

Luna's been busy on Reddit and is currently railing against Third Rail. From the looks of Anonymous Community, it's been long forgotten about. It's most recent post was 20 days ago, and the most recent piece of chat logged is from around a month ago. 

Posts: 2658
Whats SoulCreative up to lately?

 I'd say they're pretty active, last milestone was they had a message that's 3 weeks old instead of 10 weeks old.

Posts: 2658
Whats SoulCreative up to lately?

Maybe they'd have more attention if they had a pretty and feminine mod.

Posts: 2876
Whats SoulCreative up to lately?

we finished our old project that was monopolizing our time, we have been working on SC3 for a little over a week now.

we are not soulcreative OR moon ninja... we are http://anon.systems

Posts: 1566
Whats SoulCreative up to lately?

Luna Prey stated: source post

we finished our old project that was monopolizing our time, we have been working on SC3 for a little over a week now.

we are not soulcreative OR moon ninja... we are http://anon.systems

you might want to fix this then:

http://moon-ninja.com/forums

Posts: 10218
Whats SoulCreative up to lately?

Why make a new one when the old ones can be improved? If you keep making new ones we'll end up with multiple half-baked projects with numerous glitches surfacing between the cracks. Then there's moving all of our old posts again... 

Oh anon.systems... I remember finding that. 

Posts: 2876
Whats SoulCreative up to lately?

Because SC2 was made using libraries of code which we are unsatisfied with. Better to make SC3 using good libraries.

When you make a software, you choose the language you want to write it in, and then, if you are like my brother, you choose to save additional time by using additional libraries. Libraries are pre-made functions made by other people using the code of your choice.

Often times, developers find themselves having to make a function over and over. A function is a group of commands which can be ran. Here is an example:

function kill(username){
//some code to set "Usernames" health to 0
}


So now instead of having to write the code to remove the user's health, a developer needs only write kill() with the username.

Often instead of making common functions over and over, programmers create their own "libraries" of pre-made functions, and then they share them with each other. This is a great way for a programmer to accelerate the time a project takes to develop. It has become common for developers to become experienced and skilled in several libraries-- therefor increasing their programming speed.

The problem comes when you are looking for new libraries to solve existing problems. You might try a new library only to find it's not very good, and wish to not use that library in the future.

SC2 used Faye.js in it's back-end which proved to be difficult to work with and likely is what led to the on going memory leak. Mithril.js is another library which was used on the front-end. It wasn't horribly, but it didn't contain enough structure and documentation, so we changed to vue, which is much easier for me.

I'd make the argument that we have learned over the years, which libraries are good to use, and which are not. I wish SC3 to be perfect, this is the first time we've worked full time on SC, and we learned a lot from SC1, SC2, and AC, so this will be our opportunity to apply what we've learned. It's important that this project be simple, neat, and work well because there is a lot of additional functionality I plan to add in the coming years.

Posts: 10218
Whats SoulCreative up to lately?

Even so, if it keeps going in this fashion, there'll be an SC 4.0, 5.0, 6.0, 6.5, SCNew 1.0, SC Classic, and instead of offering function they'll offer... err... variety? 

Posts: 69
Whats SoulCreative up to lately?

https://rentmyisland.com/

https://triplist.us/

Are those two sites for the same clients?

https://sociopath-community.com/    

that link doesn't work, probably because it shouldn't be http's'  but I'm sure you know that. Although how embarrassing it must be to have clients visit a nonworking link. You really are a twit luna 

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