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A Cosmopolitan Cosmology


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In the D&D franchise (and its settings) there is the (Prime) Material Plane, which encompasses most of the diverse world-settings and most of what's familiar to our own world in terms of physics (but with magic, of course), as well as various other planes, such as the Astral, Ethereal, various elemental planes, and others. They all operate as their own "dimension", all with their own idiosyncratic paradigms and realities. There are also the Outer Planes, which operate with another parameter: alignment. Alignment is typically split into nine distinct pairings of Law-Neutral-Chaos and Good-Neutral-Evil axises (e.g. Lawful Good, Chaotic Neutral, Neutral Evil, etc.). The Outer Planes are manifestations of these precepts and ideologies, with the standard cosmology having seventeen distinct planes: each of the nine alignments, plus a few "in-betweens" and the central True Neutral plane (The Outlands or Plane of Concordant Opposition). These Outer Planes are also the destination for most creatures after their deaths, their souls migrate to the Outer Plane which corresponds strongest to their own alignment, where they either become part of the plane itself or take up residence in their deity's realm on that plane. So, the Outer Planes are often the afterlife of most things across the multiverse. It should be no surprise that in realities (planes) operating with alignment as part of their physics, belief (and, ostensibly, faith) guides and infuses these places, giving it power and shape.

Most Material worlds are in the dark about the planes, operating on myth, legend, and belief to guide their perception and knowledge. Different worlds have different relationships, but only a very select few are truly "in-the-know", while most are ignorant or distorted in their view. Most of these worlds are also far inferior in overall technology, very uneven in the distribution of information, and so on. But what about a world with a cosmopolitan relationship to the planes?

What if there were stable access for travel and communication between the Material world and the Outer Planes? It would be general knowledge that these planes exist and there would be some common familiarity with how they function, what goes on there, and would be looked upon more like alien foreign countries. This would be a positive scenario, where it were sufficiently monitored and regulated. The details don't matter now, but could view it a lot like we view immigration now (but less fraught with our real-world political and cultural biases).

How do you think this would affect the religion and culture of your standard fantasy world? How would it be like to know there are places they go after death, determined by one's disposition and history, much like many of the religious traditions state, and all of them have some part of truth to them? What would it be like to know you could, with the right papers and clearance, go visit one's ancestors in their traditional afterlife? Everyone would know death was no end, but what kind of new problems would that create? What kind of civil rights movement could develop? Could they lobby against any of these procedures? ...Too many variables to think of, weird scenarios to come up with.

Thrall to the Wire of Self-Excited Circuit.
last edit on 6/4/2026 8:06:56 AM
Posts: 32
0 votes RE: A Cosmopolitan Cosmology

In my D&D universe, the issue is the conception of the origin of the soul coming from within the corporeal body of the form in which the characters operate or from the dungeon master which they've already revolted against the dungeon master so many times and they've had to bring in several others to replace the dungeon master once they're worn out to the point where the characters aren't sure if the dungeon master even exists at all anymore but they still argue incessantly over the origin of the soul being within the corporeal form or from the dead bodies of the dungeon masters.

I've tried explaining to them that the souls come from other D&D universes at random nearly and can be combined in various processes of metaphysical-chemistry to create their characters. (Entropic reverse metempsychosis anti-ordering of layers and forms.) They don't listen and stare into the sky at the stars to determine various structures of ordinance in the world according to routine structures from the barely readable dungeon guide the (original?) dungeon master left behind whilst conveniently forgetting somebody comes by and changes the lightbulbs (the stars) to designate order upon the D&D universe and (subliminally + with desperate attempts at reconstructing the dungeon log according to micromanaged processes of "need" attached to their corporeal identities of previous characters they think they've played or want to play) they take on the order of the stars in the least efficient manner possible to avoid the notion of death which I've explained to them doesn't even exist so they don't get too pitiful with tears and fabrications over having annihilated the dungeon master every time they catch a glimpse of them. Recently, they changed all the orderings of the lightbulbs around themselves and broke some of them at random which caused some kind of issue within the entire setup of the D&D universe. I'm thinking ok, they've really pissed off some parallel dungeon world we have zero means of reasonably contacting as we're living in subarctic regions at the bottom of some distorted catacombs sanctioned off from incomprehensible horrors that used to attempt to mirror the human form with little resources and no reliable sources of transmission of any kind. But they're like whatever and just keep playing the game despite my protests, telling them, maybe we should go check out that strange sound coming from outside. They're not even convinced the outside even exists, mind you.

Posts: 32
0 votes RE: A Cosmopolitan Cosmology

Recently they attempted to animate the corpse of one of the dungeon masters, and all I found was a box of matches and a lot of strange substances strewn about everywhere. One semi-working flashlight they believe can find tulpas and lost artifacts and about a dozen effigies attempting to reconstruct their previous memories of the arrangement of the lightbulbs into whatever fashion possible feasibly resembling resemblance. The constellation cancer is right next to the star of algol, leo and the hydra connect directly to betelgeuse, the great square next to cetus and each of these followed by complete distortions and re-arrangements, re-namings of the various lightbulbs. Some of them are now being re-purposed to contact "demonic entities." This dungeon master immediately walks out the door as soon as he arrives. Nobody can figure it out and we're still hearing voices in the radio static over it (decades?) later. "War is never 'cost-effective,'" "'Our cult burned money for fuel.' 'As in like currency.'"

Ok so then the priest shows up and he has no clue what's going on either. More boring propaganda sessions. Etc."Jesus despised the Scythians and the hypocrites, the weaklings of prey at the deserts summit. Jesuses wrath that temptest that scourge them. His voice was thunder in their ears and they sought his death. The crime against life is the spirit of life. Sexual love of the Amazons and sand. The genius of anti-nature. No more base planet. Missiles inoperable. We tried that once with hitler. World Wars criticized. Appeasement of hitler. Agaric corvus crater star structure artifact. There are no returns on appeasement. The ordinary exchange growing on Willows. Which way? We cannot be certain of the israelites- Telling of the unholy "I must admit technai here used to refer to the practical translates democracy to tyranny, ff for further democracy. Hope your birthday is so much fun that it takes a team working around the clock to pray for your redemption."" Myriads of clay structures of dice with compartments of letters from random entrancements with reality inside everywhere. We're still trying to figure it out. Excavation of if there was a God it would be a lamp from the time of a normal fresh human heart."

 

 

 

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Posts: 4951
0 votes RE: A Cosmopolitan Cosmology

Though these anecdotal posts don't seem related to the OP directly, I find the transmigration of souls and mundane-metaphorical cosmology interesting, from what you described.  Our own game and setting handles metanarrative ("fourth wall" stuff) in its own way, and it looks like yours could also be an intriguing way.  I especially like the idea of a flashlight which finds tulpas.

Anyway... >_>

Thrall to the Wire of Self-Excited Circuit.
last edit on 6/4/2026 3:24:28 PM
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