I say bring the simulation to the very end, until there's no one left. What good is a simulation if the obvious is explored ?
Why not score a Type 1 civilization while the simulation literally only impacts no one in the world except it's participants.
This game can empower it's participants for real. The universe itself is a simulation, and we're simulating in the simulation.
Imagine if Nathan got his turn, he'd pull the trigger, and we'd get the obvious mundate typical outcome. But if we make it to the end and break the game. That's a higher awareness.
Imagine when you grow old and you look back at this Double It game. What's more interesting ? Saying "Yeah we broke the game like a Type One Civilization !" or would you rather "Yeah Nathan pulled the lever and saved the world by genocide...." then what vibration of energy comes out of that ? In the box, unimaginative, shortsighted energy, no adventure. Only 1 path would even make a better goal for a video game.
Look how Dragoon passed.
Could be out of spite. Could be for some other reason. Maybe it's his logical way of avoiding accountability. Who knows. But the choice has him shining brighter, like the uncool has become cool. It's a finger to the sheeple out there, who devolve with little to no potential to achieve......*Slowly turns to your direction*...... Type 1. Civilization.
Go for the Type 1.
Get the Type 1.
Achieve the Type 1.
The simulation will see the simulation. The Universe will notice us. This will stand out. It's different. It's rare. You'd be surprised how one's prayers will be answered when the Universe is smiling at you. Get the Type 1 !